Posts Tagged ‘electronic art


U.V.A. :: canopy + connection

Inspired by the experience of walking through the dappled light of a forest, Canopy is a 90m long light sculpture spanning the front façade of the building, using mass production and precise fabrication to evoke and reflect the nature. Thousands of identical modules, their form abstracted from the geometry of leaves, are organized in a non-repeating growth pattern.

During the day, apertures in the modules filter natural light to the street below. After dusk, particles of artificial light are born, navigate through the grid and die, their survival determined by regions of energy sweeping across the structure. The result simultaneously recalls the activity of cells within a leaf, leaves in a forest canopy, or a city seen from the air.

Materials: powder coated steel, anodised aluminium, injection moulded polycarbonate, LED, Code
Dimensions: 90 x 3m


Connection is a responsive light installation. The work consists of an array of vertical luminaires integrated into a pedestrian bridge, used to create oscillations of colour and geometry based on human movement. This transforms the rigid structure of the bridge into a fluid entity that transmits the rhythm of the crowd to its surroundings.

Materials: Aluminium Extrusions, LED, Lensing, Custom Electronics, Code




antony gormley :: breathing room 3

Breathing Room III is a giant installation of connected cubic ‘space frames’, that not accidentally resemble the computer matrix landscape from the ’80s sci-fi film Tron. The installation exists of 15 interconnecting photo-luminescent rectangular frames. Every ten minutes the room is filled for 10 seconds with an intense burst of light to ‘re-energize’ the photo-luminescent frames, that give the viewer an intensive experience of the sculptured space.

Antony Gormley: “Homo sapiens is spending more and more of his time seated, looking at a computer monitor, interpreting the world and relating to it entirely in terms of meta-language. We spend more time relating to the material world through the digital culture we have surrounded ourselves with, than we do directly with the elemental world. These are all evocations of us now: you may not like them, you may resist them, you may feel this is just ugly, clumsy stuff and that it doesn’t touch you, but I am trying to find the objective correlative of us now and for me, this is it. (…) We are minds enclosed in bodies and our bodies are enclosed in architecture. The reconciliation of mind with artificial environment is exactly what this whole installation is about.”


antiVJ :: audiovisual performance with Murcof

70 minutes live audiovisual performance, projections on large invisible screens.
Visuals: Simon Geilfus
Stage design: Joanie Lemercier
Producer: Nicolas Boritch

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