Posts Tagged ‘technology

22
Dec
10

Y Sin Embergo magazine #26 :: uroborus issue

YSE#26: uroborus issue

dec.2010jan.feb.2011

Human ability for adaptation as cause and consequence. Do we change our environment to give solutions or do we change just because we’re able to adapt? Technology as an instrument for self-saturation. How much are we able to absorb? Seduction of a world that, through its advantages, drags us towards its logic? The “saturation”, defined as a situation in which solutions have turned into problems, the probable is less and less realized, and the improbable happens more and more.

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Featured works from: Albert Jordà/Nevus project, Raquel Barrera Sutorra, Roman Aixendri, Brancolina, Jurek Durczak, Wilma Eras, Oriol Espinal, Thomas Hagström, Françoise Lucas, Graciela Oses, Alicia Pallas, Gabriela Piccini, Fernando Prats, Beatriz G. Ramírez, Miguel Ruibal, Jef Safi, Nirvana SQ and dou_ble_you

editing, directing & complements: fernando prats
art-directing & design: estudi prats
assistance: rivera valdez
translation: alicia pallas

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YSE website YSE website

08
Dec
10

Ars Electronica Futurelab and Klaus Obermaier :: Apparition

APPARITION is a compelling dance and media performance that successfully uses innovative technology to give dancers the possibility to interact with image and music. Click here to watch a short video.

Klaus Obermaier’s dance/media performances D.A.V.E. and VIVISECTOR have become a world famous thanks to a unique combination of dance and video, but APPARITION goes one step further: sophisticated interactive technology releases the performer from the determination of set choreography and generate the visual content in real-time. The goal was to create an interactive system that is much more than simply an extension of the performer, but a potential performing partner. Computational processes that model and simulate real-world physics create a kinetic space where the beauty and dynamics of the human body and its movement quality are extended and transferred into the virtual world. These two main areas of research, the interactive digital system as performance partner and the creation of an immersive kinetic space, form the artistic framework for APPARITION. (edit from Klaus Obermaier’s website)

Idea, concept, direction, visuals, music: Klaus Obermaier
Concept, interactive design, technical development: Peter Brandl, Christopher Lindinger, Jing He (Ars Electronica Futurelab, A), Hirokazu Kato (Osaka University, J)
Choreographer and performer: Desirée Kongerod, Robert Tannion
Dramaturgy: Scott deLahunta
Realised in the framework of DAMPF_lab, a joint project of Tanz Performance Köln, Animax Multimedia Theater Bonn, V2_Lab Rotterdam, Ars Electronica Futurelab Linz.

The Ars Electronica Center, Linz (Austria)
Klaus Obermaier website


“In the center of my work stands the interaction between humans and new technologies/virtual environments. As this is a question of our times and the future, I feel very natural in using and fusing these technologies with performance and hence research the consequences and possibilities that come out of that question. The dance should work on its own, but also seamlessly fuse and interact with the digital environment that inspires dancers for improvisation.” Klaus Obermaier

19
Nov
10

daniel palacios :: waves

WAVES utilizes a basic construction of a long piece of elastic string and two motors to visualize the presence of people close to the installation. The string between the two motorized chambers reacts to the people presence and movements, it twirls to produce a sine-wave simulation that eloquently resembles both the digitization of real-time sound waves and patterns of flow and connectivity found in natural systems.

The simple act of making the ‘invisible’ visible can produce profound effects in both our understanding of the world around us and the close relationship we have to the natural and built environment that we occupy daily. Although the project may seem like a simple visualization of intangible forms, it nevertheless connects to our visceral side by creating unique sound output and striking visual stimuli that engage with persistence of vision and our connection to the spaces we occupy and their sonic and electromagnetic inhabitants.

More info: danielpalacios: relationships between art, science and technology applied to space and perception

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It is advisable to listen to this in the headphones.

18
Aug
10

newwork magazine

NEWWORK MAGAZINE IS DESIGNED AND PUBLISHED BIANNUALLY BY STUDIO NEWWORK, EACH ISSUE FEATURES NEW WORKS FROM A WIDE RANGE OF ARTISTS AND CREATORS IN THE WORLDS OF FINE ART, DESIGN AND HIGH FASHION PHOTOGRAPHY. FROM ART DIRECTORS, DESIGN STUDENTS TO CURATORS, NEWWORK’S CONTRIBUTORS ARE UNITED IN THEIR PASSION TO PUSH THE BOUNDARIES OF THEIR DISCIPLINES. AMONG THE MAGAZINE’S SPECIAL FEATURES ARE BOLD, CUSTOM-DESIGNED TYPEFACES AND A TWIST ON THE TRADITIONAL NEWSPAPER FORMAT, OFFERING A STIMULATING JUXTAPOSITION OF STRIKING DESIGN AND EVERYDAY SIMPLICITY. SINCE PAGES CAN BE SEPARATED, EACH LAYOUT CAN BE HUNG ON THE WALL AS AN INDIVIDUAL ART PIECE. DIMENSIONS: 32″x23″, cca 100 pages

THIS IS LINK TO THEIR WEBSITE, WHERE YOU CAN BROWSE ALL PUBLISHED ISSUES:

newworkmag.com

16
Jul
10

kinetic architecture :: Ned Kahn + Giselbrecht + Shawn Lani, Charles Sowers and Peter Richards

Kinetic architecture is a design concept in modern architecture which explores the physical transformation of part or portion of structural elements of a building. The use of robotics, mechanics and electronics are being more known as new approaches into architectural possibilities. Also known as robotecture and responsive architecture.




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brancolina@yahoo.com

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